Box modeling is a technique in
3D modelingwhere the model is created by modifying primitive shapes in a way to create a "rough draft" of the final model. This is in contrast with the edge modelingmethod, where the modeler edits individual vertices. While a primary function of box modeling involves extruding and scaling the flat planes that make up a model, called "faces", another, more prominent feature of this art style gives it a second, less rudimentary name of subdivision modeling.
Subdivision modeling is derived from the idea that as a work is progressed, should the artist want to make his work appear less sharp, or "blocky", each face would be divided up into smaller, more detailed faces (usually into sets of four). However, more experienced box modelers manage to create their model without subdividing the faces of the model. Basically, box modeling is broken down into the very basic concept of polygonal management.
Quadrilateral faces, or quads, are the fundamental entity in box modeling. Obviously, if one were to start off from a cube, the artist would have six quad faces to work with before extrusion. While most applications for three-dimensional art provide abilities for faces up to any size, results are often more predictable and consistent by working with quads. This is so because of the fact if you were to draw an "X" connecting the corner vertices of a quad, the
surface normalis nearly always the same. (We say "nearly" under the logic that should a quad be something other than a perfect parallelogram, such as a rhombus, or a trapezoid, the surface normal would not be the same.)
Advantages and disadvantages
Box modeling is a modeling method that is quick and easy to learn. It is also appreciably faster than placing each point individually. However, it is difficult to add high amounts of detail to models created using this technique without practice.
Box modeling in web design
Box modeling is also a technique used in
web designto lay out the various elements of a web pagebefore the design is implemented in HTMLor XHTML.
Wikimedia Foundation. 2010.
Look at other dictionaries:
Modeling and simulation — (M S) is the use of models, including emulators, prototypes, simulators, and stimulators, either statically or over time, to develop data as a basis for making managerial or technical decisions. The terms modeling and simulation are often used… … Wikipedia
Box-Jenkins — In econometrics, the Box Jenkins methodology, named after the statisticians George Box and Gwilym Jenkins, applies autoregressive moving average ARMA or ARIMA models to find the best fit of a time series to past values of this time series, in… … Wikipedia
Modeling the F-101 Voodoo — The McDonnell F 101 Voodoo was a Cold War supersonic escort fighter, interceptor, and tactical reconnaissance aircraft. This article is about scale models of the F 101. For the main article, see F 101 Voodoo (or CF 101 Voodoo, for the history of… … Wikipedia
Polygonal modeling — In 3D computer graphics, polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygons. Polygonal modeling is well suited to scanline rendering and is therefore the method of choice for real … Wikipedia
Dynamic Enterprise Modeling — (DEM) is a Enterprise Modeling approach developed by the BaaN company, and used for the Baan Enterprise Resource Planning system which aims to align and implement it in the organizational architecture of the end using company . According to … Wikipedia
Meta-process modeling — Abstraction level for processes. Meta process modeling is a type of metamodeling used in software engineering and systems engineering for the analysis and construction of models applicable and useful to some predefined problems. Meta process… … Wikipedia
Meta-Process Modeling — is a type of metamodeling used in software engineering and systems engineering for the analysis and construction of models applicable and useful some predefined problems. Meta process support the effort of creating flexible process models. The… … Wikipedia
Unified Modeling Language — (UML) is a standardized general purpose modeling language in the field of software engineering. UML includes a set of graphical notation techniques to create abstract models of specific systems, referred to as UML model. Overview The Unified… … Wikipedia
Cornell Box — For the (unrelated) Cornell s box sculptures, see Joseph Cornell Standard Cornell Box rendered with POV Ray The Cornell Box is a test aimed at determining the accuracy of rendering software by comparing the rendered scene with an actual… … Wikipedia
Object-Role Modeling — Not to be confused with Object relational mapping. Example of the application of Object Role Modeling in a Schema for Geologic Surface , Stephen M. Richard (1999). Object Role Modeling (ORM) is a method for conceptual modeling, and can be used … Wikipedia