title = Warning Forever
caption = The Hekatoncheir boss
publisher = Independent
designer = Hikoza T Ohkubo
latest release version =
latest release date =
latest preview version =
latest preview date =
genre = Fixed shooter
platforms = Windows
input = Keyboard, Gamepad
"Warning Forever" is a
freeware2D fixed shooterfor the Windows platform written by Hikoza T Ohkubo and released under the name of his software house, Hikware.
The game is broken into stages; each stage is a single boss battle, resulting in a constant stream of bosses. To progress to the next stage, the boss must be completely destroyed within the time limit. The game starts with a default time limit of 180 seconds, with 30 seconds rewarded for every boss defeated and 20 seconds lost for each time the player is destroyed. The player flies a relatively small green ship. There are no
power-ups - the player's only weapon is a very rapid-fire revolving cannon which can fire in any direction, and widen or concentrate its projectile spread.
The main gameplay feature is the boss's change from stage to stage. Based on how a boss is destroyed, the next boss will adapt itself to defend against previously used strategies and force the player to change tactics. For example, if the front section of one boss is destroyed the next boss will have increased armor in that area. If the player's ship is hit by a certain kind of weapon, but still defeats the boss, the next boss is likely to have more weapons of that type.cite web|url=http://jayisgames.com/archives/2006/04/warning_forever.php|title=Warning Forever|author=Bardinelli, John|publisher=
Jay Is Games|date= 2006-04-05|accessdate=2008-01-19]
The game features no music included, but in the read me file you will find instructions on how to provide your own music, but does include sound effects.cite web|url=http://www.download.com/Warning-Forever/3000-7447_4-10298144.html|title=Warning Forever 1.4|publisher=
Download.com|accessdate=2008-01-19] As is common in manic shooters, the area of the player's ship vulnerable to collisions is much smaller than the ship itself, enabling the ship to squeeze through small gaps.
* 180 seconds - The normal, time-limited mode.
* Three Ships - No time limit. The player begins with three lives, and gains an extra life for every hundred pieces blasted off a boss.
* Five Minute attack - The player has a time limit of five minutes to get as far as possible.
* Sudden Death - The player has one life and no time limit.
* Custom - The player can choose time limit, number of lifes and various options
The initial form of the boss is called the Pure Heart. The Pure Heart will take on new characteristics in response to the player's assault.
The top and bottom halves will gain characteristics based on the order of destruction of parts that are attached to the side of exactly one part , provided that there are available extensions to add for that half. The boss always has a vertical line of symmetry, so any destruction on one side of the boss is considered to have happened on the other side as well for extension purposes.
The Pure Heart has 8 vulcan cannons, and 4 corner pieces. Because the corner pieces are introduced as being attached to multiple parts, their destruction has no bearing on extension placement. The guns, however, do, being each attached to a single corner piece. For example, if a player destroys the gun that is lowest on the right, by the symmetry rule the gun on the left that matches is also considered destroyed. The boss will be extended at that point on both sides next round. Destruction of the other gun attached to that corner piece at this time will not cause an extension, because an extension is already being made to that piece. Destruction of the guns on the opposing piece also has no effect because the extension for that piece has already been chosen.
The next form adds a new body piece and two guns to each side of the bottom. If the player destroy one of the original guns left on the bottom before destroying the new body piece, it will cause an extension. However, if the new bodypiece is destroyed first, then the destruction of the original gun will NOT cause an extension, because another piece that was attached to the one it was destroyed first. However, there will be an extension on the new body piece, unless it is somehow destroyed without destroying either of its guns.
Note that if the original gun is destroyed first, and then one of the ones attached to the new piece is destroyed, it results in two extensions.
Once a certain number of extensions have been made to a side (top or bottom), that side evolves.
Download.comawarded the game a 5-star editor's rating and described the game as a classic in the making, "Warning Forever will entice nearly every gamer who enjoys a space shootout". The staff of Computer Gaming World, writing for gaming blog 1up.comsaid "This game is among the most addictive platform shooters in the business". [cite web|url=http://www.1up.com/do/feature?cId=3137482|title=102 Free Games from 1up.com|author= Computer Gaming Worldstaff|publisher= 1up.com|accessdate=2008-01-19] Something Awful's Zack Parsons praised the game for its graphics and gameplay, the only negatives listed were "It never ends" and "Seriously, you will lose your job because of this game". [cite web|url=http://www.somethingawful.com/d/news/the-littlest-developers.php|title=The Littlest Developers|author=Parsons, Zack|publisher= Something Awful|date= 2006-04-28|accessdate=2008-01-19] This game was exhibited at the Australian Centre for the Moving Image's games retrospective, "Game On".
Battleships Foreveris a free real-time strategygame that uses graphics inspired by Warning Forever's boss for its battleships, and is currently in the advanced beta phase.
* [http://www18.big.or.jp/~hikoza/Prod/index_e.html Official site]
* [http://www18.big.or.jp/~hikoza/Prod/ref/wf_flow.pngFlowchart of boss evolution in "Warning Forever"]
* [http://www.the-nextlevel.com/board/showthread.php?t=43911 A "Warning Forever" high-score forum]
* [http://www.wyrdysm.com Battleship Forever site]
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