- Indiana Jones Adventure
Infobox Disney ride
name=Indiana Jones Adventure: Temple of the Forbidden Eye
Walt Disney ImagineeringCore Team Leaders: Tony Baxter,Susan Bonds,Skip Lange,
control_system=Enhanced Motion Vehicle
opened=March 3, 1995
vehicle_type=All-Purpose Utility Vehicle
Indiana Jones Adventure: Temple of the Forbidden Eye is a
dark rideattraction at Disneyland. It opened on March 3, 1995. Based on the Indiana Jonesfilms, guests are taken on an adventure in modified military transport vehicles through a lost temple with Indiana Jones. It was formerly sponsored by AT&T.
A nearly identical ride entitled Indiana Jones Adventure: Temple of the Crystal Skull (not to be confused with the film "
Indiana Jones and the Kingdom of the Crystal Skull", which was developed and released after the attraction's opening) is located at Tokyo DisneySeatheme park in Chiba, Japan.
Infobox Disney ride
name=Indiana Jones Adventure: Temple of the Crystal Skull
land=Lost River Delta
opened=September 4, 2001
Temple of the Forbidden Eye: Because of the success of "
Indiana Jones Epic Stunt Spectacular!" at Disney-MGM Studios in Orlando, Florida, George Lucasdecided to join forces with Disney in creating a new attraction for Disneyland Park in Anaheim, California. Unlike the previous collaboration, this attraction was created with a backstory "set in the Lost Delta of India, circa 1935."cite web| url=http://www.theraider.net/information/attractions/forbiddeneye.php| title=Indiana Jones Adventure: Temple of the Forbidden Eye]
Indiana Jones Adventure is the third collaboration between WDI and
Lucasfilm, after the Disneyland attractions Captain EOand Star Tours.
Several early concepts were considered including a walk-through adventure and a high-speed mine car adventure within a temple. To avoid a long queue, Imagineers considered using
Jungle Cruiselaunches to shuttle guests to the loading area.
Imagineers literally had to wait for technology to catch up to their amazing technique of story telling. Many may think the star of the show is Indy himself, but the key element used in telling this story would be the troop transport vehicle. The team tested key show elements in a warehouse on a full sized elevated ride track that resembled a freeway. This enabled the team to test Set Work, Lighting , FX, Ride clearances and Motion profiles. George Lucas was amazed by the team's ability to figure out such an ingenious way to literally put guest into the Indiana Jones films.
Groundbreaking began for "Forbidden Eye" in August of
1993. More than 400 imagineers worked on its design and construction, with a core team of nearly 100, with Tony Baxter as the project lead. It entailed rerouting the Jungle Cruise attraction, the creation of 0.5 mile of queue area, demolishing an area of the former "Eeyore" parking lot and building a 50,000 square foot structure to house the ride itself.
Disney filed for patent on the ride system November 16, 1995 [cite web | title= Dynamic ride vehicle - Patent #5,623,878 | work=US Patent & Trademark Office | url=http://patft.uspto.gov/netacgi/nph-Parser?patentnumber=5623878 | accessmonthday=November 17 | accessyear=2005]
To promote the opening of the ride the
Disney Channelproduced an hour-long TV program entitled "Indiana Jones Adventure" featuring Karen Allenand John Rhys-Daviesreprising their roles from "Raiders of the Lost Ark". Artist Drew Struzanproduced a one-sheet poster in the same theme as the films.
Until 2002, the attraction was sponsored by
AT&T. "It’s great to have AT&T as presenting sponsor," said Disneyland President Paul Pressler. "With Disneyland celebrating its 40th Anniversary and preparing to open its most exciting attraction, we welcome the opportunities this relationship is sure to create." Currently the attraction has no sponsor.
Temple of the Forbidden Eye (Disneyland): The story, set in July of
1936, is told through twelve letters and telegrams scattered throughout the queue as well as three newsreels shown before guests board the attraction. An ancient Indian temple, buried in a flood over two thousand years ago, has recently been rediscovered by Indiana Jones. It contains countless intriguing artifacts, but the real treasures are those offered by the god Mara. This deity offers all who come to the hallowed site one of three gifts: earthly riches, eternal youth, or visions of the future. The only condition is that no one may look into the god's eyes. Although Jones’ discovery, dubbed the "Temple of the Forbidden Eye" by the media, has set the archaeological community abuzz, his funding eventually ran out, so he and Sallahbegan conducting tours to raise money. Good fortune has come to the tourists who survive, but some have not returned. The families of the missing tourists begged Jones for help. Jones ventured inside the temple to find them, approximately one week ago, but has not reappeared since. Jones also hoped to find the temple’s power source: the mysterious “Jewel of Power,” which Abner Ravenwoodbelieves to be stored in an immense cavern, guarded by the Gates of Doom. Marcus Brodyhas asked Sallah to continue conducting the tours, in hopes that one of them will find Jones. [cite web | url= http://members.aol.com/barjesse/indyltrs.htm | title= The letters and telegrams seen in the queue | work= http://members.aol.com/barjesse | accessdate=2007-04-15]
Temple of the Crystal Skull (Tokyo DisneySea): The attraction is set in the area of the park called Lost River Delta, which represents somewhere in South America. The storyline is similar, but this time Indiana Jones is looking for the Fountain of Youth in an Aztec temple guarded by the Crystal Skull. While the name is similar to that of the fourth Indiana Jones film, the design of the titular skull is entirely different and the scenarios in the attraction are unrelated to that film.
Temple of the Forbidden Eye (Disneyland): The ride’s immersive and carefully detailed queue leads guests through dimly lit caverns and eerie passageways containing booby-trapped sections reminiscent of the Indiana Jones movies.
The queue begins outside where guests walk past a 2.5 ton (2,267 kg)
Mercedes-Benztroop transport truck. Disneyland's version is the actual vehicle used in the famous desert chase scene in "Raiders of the Lost Ark." A small mining car near the truck is a movie prop as well, used in the mine scene in " Indiana Jones and the Temple of Doom". Guests also walk by a noisy gas-powered generator, which appears to power the lights inside the temple.
Much of the queue is inside the temple itself. Throughout the bowels of the temple, messages and warnings written as "Mara-glyphics" tell visitors to the excavation site of the rewards and perils that can be found further within. [cite web | url= http://members.aol.com/barjesse/indywall.htm | title= Translated Mara-glyphics | work= http://members.aol.com/barjesse | accessdate=2007-04-15] These can be translated into English using a simple code. In the early months of the attraction's existence at Disneyland, guests were given decoder cards; while these cards are no longer distributed, the code is easily solvable as each symbol bears a strong resemblance to its corresponding letter in the
English alphabet. The sole exception is the letter I, which, appropriately, resembles an eye.
There are a few interactive props in the queue. In the “spike room,” several bamboo poles hold the collapsing ceiling in place. When one of these poles is pushed, sounds simulating the ceiling dropping are heard and the spiked ceiling drops several inches. Similarly, there is a covered pit with a rope and a sign warning not to pull on rope as an archaeological dig is in progress. Tugging on the rope triggers one of several pre-recorded mishaps to be heard from the pit.
The ride was built on the Eeyore section of the parking lot. As a tribute, one of the Eeyore signs was hidden in the queue area near the projector in the film room. The Eeyore sign can be seen if a cast member uses a flashlight to reveal it.
Temple of the Crystal Skull (Tokyo DisneySea): The queue for this version of the attraction is quite different. While the visible exterior portion of the Temple of the Forbidden Eye is quite small, the Temple of the Crystal Skull appears as a large Aztec pyramid and temple, set in the South American port "Lost River Delta" at Tokyo DisneySea. Once inside, most of the rooms are much larger than the ones in the Disneyland queue. Furthermore, the design is influenced by South America rather than India, in order to fit the theme of the rest of the attraction. There is a large room in the first pyramid with skeletons on the floor with the subsequent rooms get narrower. A black and white safety video, similar to Disneyland's, plays on a loop. However, instead of Sallah, it is a South American man named Paco.
Guests board an EMV, or enhanced motion vehicle, designed to look like a
World War IItroop transport, running along a single track. Each transport has three rows of seats, with each row accommodating up to four guests, and the left-most seat in the front row having access to a non-operational steering wheel.
Each troop transport is basically a miniature motion simulator known as an enhanced motion vehicle that travels along a track. The transport "shell" sits on top of a chassis that moves along the track at about 14 miles per hour. Hydraulics built into the chassis cause the shell to shudder, bank, and twist, creating a physically intense experience.
This ride system was invented for the Indiana Jones Adventure, and has only been implemented in two other attractions — "
DINOSAUR", located at Disney's Animal Kingdomin Orlando, Florida, and its Tokyo DisneySea counterpart, "Indiana Jones Adventure: Temple of the Crystal Skull". However, the Japanese version uses electro-magnetic actuators instead of hydraulics as the oil used in the Disneyland version tends to spill on the tracks. Because of Japan's environmental codes regarding oil spills, the design team elected to use electromagnetic actuators on the ride vehicle. Three of these actuators are used to create a 3-D (pitch, roll, and elevation) motion platform on which the cabin sits.Fact|date=October 2007
Chamber of Destiny
Temple of the Forbidden Eye (Disneyland): At the loading area, guests board a Jeep-like troop transport. After a quick seatbelt check, the transport moves forward and turns a corner into the Chamber of Destiny. Here guests are presented with three doors which will lead to the Fountain of Eternal Youth, the Chamber of Earthly Riches, and the Observatory of the Future. One of the three doors begins to glow more brightly than the other two, and Mara announces which gift the passengers have chosen to receive. The transport heads through the corresponding door, and into the next chamber.
The Chamber of Destiny actually has only one working door, with only one corridor behind it. The walls and ceiling of the room rotate over the working door and a set of four facades (two on each side of the real door), so that three "doors" are visible at any given time. The doors and the Hall of Promise are lit differently based on which particular chamber has been chosen. To further enhance the illusion, the facades have fake tracks leading to them.
Temple of the Crystal Skull (Tokyo DisneySea): While the ride has the same layout and ride system, the opening scene is quite different. The Temple of the Crystal Skull does not pretend to have three hallways or doors, as everyone is seeking the Fountain of Youth. There is a single carved door with pools of water to the side, complemented by mist and what appears to be endless hallways.
Hall of Promise
Temple of the Forbidden Eye (Disneyland): The troop transport randomly enters one of the doors into the Hall of Promise, and ascends along a sloped tunnel.
If guests have entered the Fountain of Eternal Youth, the tunnel is filled with blue and green light and scrims along the walls, lit from the front, depict people drinking magical water and becoming young and beautiful. Running water can be heard, and the walls appear to be illuminated by light that is reflecting off of the unseen water.
If the riders enter Chamber of Earthly Riches, the tunnel is filled with yellow light. The same scrims are lit from behind; making large amounts of gold and other treasures visible, while rendering the paintings seen in Fountain of Eternal Youth virtually invisible.
If riders enter the Observatory of the Future, the tunnel is dimly lit with purple light, and the ceiling above is filled with 5,000 fiber optic stars. The ride vehicles tilt upward, directing passengers’ eyes away from the unlit scrims, and towards the dazzling star field.
At the end of the tunnel, the eyes of a large idol of Mara begin to flash and smoke as he says, "Infidels! You looked into my eyes, your path now lies beyond the Gates of Doom!"
Temple of the Crystal Skull (Tokyo DisneySea): All guests enter the same hallway, seeking the Fountain of Youth. This single hallway contains effects from the three variations seen in “Forbidden Eye”; fiber optic stars, statues holding glowing treasure, and water effects. At the end of the hall awaits the Crystal Skull. It glows demonically, signaling that the journey is about to take a turn toward the Gates of Doom.
Tunnel of Torment
The transport momentarily appears to head toward an exit, before making a sharp turn into a large corridor. Lightning flashes along the walls, illuminating large cobra statues overhead.
Gates of Doom
The Gates of Doom pulsate with green mist and an animatronic
Indiana Jonesstruggles to keep the doors closed. Jones scolds the tourists for looking into the eyes of the idol and instructs them to proceed up the steps to the left. The triumphant musical theme from Raiders of the Lost Arkis heard as the transport accelerates up the flight of stairs.
Cavern of Bubbling Death
Temple of the Forbidden Eye (Disneyland): The transport emerges from the passage and teeters on the edge of a vast pit of lava. A rickety wooden bridge spans the pit, and another jeep can be seen crossing it. On the far side of the cavern, there is a 45-foot-tall stone face of Mara, the left half of which has eroded in such a way that it resembles a skull. Its left eye contains a swirling flame, and shoots green rays at both transports, causing flames to erupt from wherever it hits.Temple of the Crystal Skull (Tokyo DisneySea): The ride does not contain any fire or simulated lava, and its
color schemeuses cooler colors, such as blues and greens. There is a large tornado effect near the bridge, and large skull replaces Mara's face. Its eye is crystal and has lasers and other interesting lighting effects.
The transport turns left and enters another chamber filled with skeletons, some of which pop out toward the guests.
One of the skeletons sometimes has a set of Mouseke-ears on backwards with the name "Bones" spelled out. [cite web | url= http://farm2.static.flickr.com/1222/614741070_bfbf0ac5d5_o.jpg| title= image of “Bones” | work=Flickr.com| accessdate=2007-09-10]
Suddenly, all is dark; the music tinkles with chaotic violin pizzicatos. The transport's headlights flicker back on, illuminating walls swarming with thousands of beetles. Hissing sounds are heard, and riders are blasted with puffs of air.
The transport finally heads out of the darkness and onto the bridge which spans the pit. The transport stalls for a moment as another oncoming jeep can be seen across the pit, but it turns out of the way before reaching the bridge. The transport then accelerates across the bridge which sways and jostles under its weight. The massive stone Mara/skull shoots beams from its eye at the bridge, attempting to destroy it. The transport safely makes it across and makes a right turn.
Thousands of snakes line the walls and ground and a gigantic animatronic
cobraappears to the right of the vehicle, striking at the riders. As the jeeps pass, riders will hear Indiana Jones say one of several snake-related quotations, including "Watch out for anything that slithers," and "Snakes! You guys are on your own."
Temple of the Crystal Skull (Tokyo DisneySea): Snake Temple houses an
anaconda, which (unlike the cobra) is native to the version's Latin American location.
The transport heads back toward the bridge as another jeep is in position on the other side of the bridge ready to cross. The transport takes a sharp turn to the right and passes behind the giant carving of Mara's face. Hundreds of human skulls decorate the walls, and the spirit of Mara looms from above. The transport continues downward, driving beside the glowing lava, and passes under the bridge before entering a dark tunnel.
There are 1,995 skulls, representing the year the attraction opened:
1995. There is sometimes a skull with sunglasses on it.
Temple of the Forbidden Eye (Disneyland): The vehicle shudders and stalls and is heard being restarted before continuing towards a hanging tree root. As the transport nears the root, many rats are seen climbing across it and falling off when another burst of speed sends the car through the tree root, which vaporizes like mist. This effect is not achieved through
holography, but through a simple video projection on a smoke screen.
Temple of the Crystal Skull (Tokyo DisneySea): The Tokyo version does not include the rat effect. Instead, there is a carved face in the wall in front of the vehicle. The vehicle pauses for a moment and large ring of orange colored smoke pops out of the face's mouth, straight towards the vehicle.
Temple of the Forbidden Eye (Disneyland): The transport arrives in a lit tunnel with paintings of
spear-wielding skeletal warriors adorning the walls. Inside of each warrior's mouth is a small hole in the wall. Gusts of air and sounds of darts hitting the transport are felt and heard as the transport passes between the skeletal warriors, as though the tourists have set off booby traps.
Temple of the Crystal Skull (Tokyo DisneySea): Rather than paintings of skeletons on the walls, there are miniature sculptures of skulls. Each one has a little hole in its mouth that the air darts come out of.
Temple of the Forbidden Eye (Disneyland): The transport then approaches a dark area and stops. Indiana Jones suddenly appears above the vehicle hanging on a rope in a shaft of sunlight. He shouts at the riders to turn their headlights on and back up so he can get in. Seconds later the light illuminates a massive 16-foot boulder rolling toward the jeep. The transport seems to back up a bit, though it is the room that is actually moving forward, as the boulder threatens to crush Jones and the tourists. At the last possible second, the transport accelerates and suddenly the floor gives way sending the transport into the chamber below. A crash echoes, as if the boulder had fallen just shy of the transport.
Temple of the Crystal Skull (Tokyo DisneySea): A photograph of the entire car of riders is taken as the boulder is falling which can be purchased after the ride.
The transport makes a sharp turn in a dark tunnel and comes out to see Jones standing in front of the crushed boulder. Jones wipes his forehead and says one of several prerecorded phrases. A final triumphant refrain of the music ushers the guests back into the station. Before moving to the loading and unloading area Sallah tells riders, via radio, to remain seated while making reference to which version of the Hall of Promise they passed through earlier.
In addition to dialogue and sound effects, an orchestral soundtrack plays through the speakers built into the troop transports. This medley contains segments of
John Williams' original scores for the first three Indiana Jones movies, rescored and re-recorded to sync up with the perils of the ride. Richard Belliswas responsible for this adaptation process. [http://www.theraider.net/information/attractions/forbiddeneye.php] The Raiders' March and Ark theme both feature prominently at various points. Although the two attractions are accompanied by the same orchestral score, Temple of the Crystal Skull's soundtrack is edited in such a way that less of it is heard, and much of the ride is thus unscored.
The following list is a breakdown of the different passages heard in the attraction, and the track times at which the original versions can be found on the soundtracks for the films.
* Chamber of Destiny: "The Map Room: Dawn" 3:32 ("Raiders of the Lost Ark")
* Hall of Promise
** Initial approach
*** Observatory of the Future: original music by Richard Bellis
*** Earthly Riches: "The Miracle of the Ark", 0:00 ("Raiders of the Lost Ark")
*** Youth and Beauty: new statement of "Parade of the Slave Children" ("Indiana Jones and the Temple of Doom")
** After looking into Mara's eyes: "The Map Room: Dawn", 2:28 ("Raiders of the Lost Ark")
* Tunnel of Torment: "The Miracle of the Ark", 3:31 ("Raiders of the Lost Ark")
* Gates of Doom: "The Truck Chase", 1:24 ("Raiders of the Lost Ark")
* Cavern of Bubbling Death: new arrangement of the Ark theme—see "The Miracle of the Ark", 2:41 ("Raiders of the Lost Ark")
* Mummy Chamber: "Nocturnal Activities", 3:29 ("Indiana Jones and the Temple of Doom")
* Bug Room
** "In the Idol's Temple", 0:37 ("Raiders of the Lost Ark")
** "The Well of Souls", 0:26 ("Raiders of the Lost Ark")
* The Bridge: new arrangement of the Ark theme—see "The Miracle of the Ark", 2:41 ("Raiders of the Lost Ark")
* Snake Temple: "Slalom on Mt. Humol", 0:31 ("Indiana Jones and the Temple of Doom")
* Mudslide: "Belly of the Steel Beast", 2:39 ("Indiana Jones and the Last Crusade")
* Skull Room
** "Slalom on Mt. Humol", 0:15 ("Indiana Jones and the Temple of Doom")
** "The Mine Car Chase", 1:09 ("Indiana Jones and the Temple of Doom")
* Rat Cave/Face Room
** "Bug Tunnel and Death Trap", 1:45 ("Indiana Jones and the Temple of Doom")
** "Slalom on Mt. Humol", 0:49 ("Indiana Jones and the Temple of Doom")
* Dart Corridor: "Bug Tunnel and Death Trap", 2:23 ("Indiana Jones and the Temple of Doom")
* Rolling Boulder
** "The Basket Game", 3:52 ("Raiders of the Lost Ark")
** "Fast Streets of Shanghai", 2:51 ("Indiana Jones and the Temple of Doom")
** "Flight from Peru", 1:19 ("Raiders of the Lost Ark")
** "The Raiders' March", 2:24 ("Raiders of the Lost Ark")
A variety of standard pieces from the 1930s can be heard from a radio in the outdoor queue. Furthermore, original percussion tracks can be heard subtly in the indoor pathways of the queue and exit, presumably written by Bellis. Faint snippets of the Raiders' March occasionally play in the background.
Indiana Jones Adventure: The Temple of the Forbidden Eye (Disneyland)
* Grand Opening:
March 3, 1995
* Building Size: 57,400 feet² (5,332 m²)
* Track Length: 2,500 feet (762 m)
* Queue Length: 1,500 feet (457 m)
* Total Vehicles: 17 (Max 15 on track)
** Vehicle: All-Purpose Utility Vehicle (Jeep Like) (Enhanced-Motion Vehicle/E.M.V.)
* Height Requirement: 46 inches (1.1 m)
* Groundbreaking: August 1993
* Ride Duration 3:25 minutes
* Extra options:
Indiana Jones Adventure: The Temple of the Crystal Skull (Tokyo DisneySea)
* Grand Opening:
September 4, 2001
**Opened along with the grand opening of Tokyo DisneySea.
* Building Size: Unknown
* Track Length: 2,550 feet (812 m)
* Queue Length: Unknown
* Total Vehicles: 17 (Max 15 on track)
** Vehicle: World War II Troop Transport (Enhanced-Motion Vehicle/E.M.V.)
* Ride Duration 3:28 minutes
* Height Requirement: 46 inches (1.1 m)
* Extra options:
Incidents at Disney parks
Indiana Jones and the Temple of Peril
Indiana Jones Epic Stunt Spectacular!
List of current Disneyland attractions
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