Massively multiplayer online first-person shooter
Massively multiplayer online first-person shooter (MMOFPS) is a sub-category of the
massively multiplayer online game(MMOG) Internet computer game genre, which combines first-person shooter-style gameplay with the game design elements that typify the MMOG genre; namely, a persistent world populated by a large number of concurrent players, and in-depth player character progression mechanics. [ [http://uk.games.ign.com/articles/400/400835p1.html The Worlds First MMOFPS is nearly complete] , "IGN" (May 5, 2003), Retrieved on Feb 9 2008] [Nguyen, Thierry, [http://uk.pc.gamespy.com/pc/huxley/774299p1.html Huxley (PC)] , "Gamespy" (March 20, 2007), Retrieved on Feb 9 2008] Whereas most MMOGs typically feature relatively slow-paced, "turn-based" combat, an MMOFPS requires a high degree of hand-eye coordinationand twitch-based skills.
MMOFPS development is dilatory due to the many variables involved with the genre. Compromising balance between financial support, bandwidth and the demanding framerates needed by the genre cap off developmental progress, particularly with independent developers. [ [http://www.massivefps.com/Interviews/Easy-as-Advanced-Algorithms.html MMOFPS development] , "MassiveFPS" (December 20, 2007), Retrieved on June 13 2008]
"The Agency" is a MMOFPS being developed and published by Sony Online Entertainment. Sony has stated that it will feature twitch-style FPS gameplay, while retaining aspects of several MMORPGs like instanced content, character classes, and loot. "The Agency" features a system of collectable "Operatives", NPCs who will assist the character and can perform missions. Operatives can be leveled up, traded, and captured on missions.
"Blackshot" is an upcoming MMOFPS being published by Outspank.
"Endless Ages" is a MMOFPS being developed and published by Digital Motion Entertainment (DBA DME-Games). "Endless Ages" features aspects of first-person shooters with those of MMORPGs, such as character classes, questing, raids, player-owned housing, an auction system-based economy and a player-versus-player system. The game also features an arena combat system and a clan war system that allows clans or guilds to take over arenas and forts.
"Global Agenda" is a MMOFPS on the Unreal Engine 3 being developed by Hi-Rez Studios, an independent game developer in Alpharetta, GA.
"Huxley" is an MMOFPS being developed by
Webzen Games Incand is being released in 2008 for Windows and with the Xbox 360version following three to six months later. It uses the Unreal Engine 3 game engine and battles will be able to support up to 150 players on each side during an instanced "Battlezone". [Geddes, Ryan, [http://uk.pc.ign.com/articles/814/814543p1.html 'Huxley Goes Beta'] "IGN", August 22, 2007, Retrieved Mar 02, 2008] [Nguyen, Thierry, [http://uk.pc.gamespy.com/pc/huxley/774299p1.html Huxley (PC)] , "Gamespy" (March 20, 2007), Retrieved on Feb 9 2008]
PlanetSide" is an MMOFPS published by Sony Online Entertainmentand released on May 20, 2003.
"World War II Online"
World War II Online" is a massively multi-player simulationor virtual battlefieldwith land, air, and sea units in a true combined arms environment. It was released on June 6, 2001. The game's developers manage to release one or two new units every year.
Darkfall" is a fantasy-themed MMOGthat is currently in development. Whilst Darkfall does use a tightly-constrained third-person view for melee combat, the vast majority of the gameplay is performed in first-person and features fast, twitch-based combat.
"Massive Action Game"
"Massive Action Game" is an army simulation game developed by Zipper Interactive, announced at the 2008
E3trade show. Little is known except that 256 players can fight on one map. A trailer was released at the trade show, but contained no gameplay.
Multiplayer online game
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