- Mortal Kombat Mythologies: Sub-Zero
Mortal Kombat Mythologies: Sub-Zero Developer(s) Midway (PlayStation)
Avalanche Software (N64)
Publisher(s) Midway Series Mortal Kombat Platform(s) Nintendo 64, PlayStation Release date(s) PlayStation
- NA October 1, 1997
- EU December 1997
- NA December 8, 1997
- EU February 12, 1998
Genre(s) action-adventure game, beat 'em up, platform game Mode(s) Single player Rating(s) ESRB: M
Mortal Kombat Mythologies: Sub-Zero is a 1997 action-adventure game spin-off of the fighting game series Mortal Kombat. It is the first Mortal Kombat game to feature side-scrolling gameplay. It was released for the PlayStation and Nintendo 64. The storyline centers around the original Sub-Zero in an adventure to defeat Quan Chi from retrieving an amulet that would free the fallen Elder God Shinnok. The PlayStation version features live-action cutscenes.
The events of Mythologies is set prior to the tournament in the original Mortal Kombat, exploring the history of the original Sub-Zero and his nemesis Scorpion, while foreshadowing the events of the subsequent fighting game in the series, Mortal Kombat 4.
Although Mythologies is classified as an action-adventure game, its play controls are very similar to the 2D Mortal Kombat fighting games. The player has four attack buttons, along with a block button and a run button like in Mortal Kombat 3. The player controls Sub-Zero as they would in a fighting game, including the use of command-based special moves, to fight enemies and venture through levels. A "turn" button is used to change the direction Sub-Zero is facing, while an "action" button is used to pick up or use items. The player also has access to a status screen which keeps tracks of the player's inventory, experience points, and special moves they gain during the game.
The player begins the game with a small health gauge and a limited number of extra lives. As the player progress through the game, they can gain experience points by performing combos against enemies, which are then used to increase their character's strength and gain access to special moves. An "ice meter" will appear after the player begins to acquire special moves. Special moves requires ice power in order to be performed. Health and ice power can be replenish by picking up items (although the ice meter will gradually replenish itself over time as well). The player will also need to retrieve key items. Passwords are used to keep track of the player's progress.
Long ago, (before the events that took place in original Mortal Kombat) the Lin Kuei were hired by the sorcerer Quan Chi to steal a map of elements from a Shaolin temple. The Grandmaster sent his most cunning assassin, Sub-Zero, to do the job. Battling through the Shaolin monks who guarded the map, Sub-Zero reached the map room and was accosted by his rival, Scorpion. In a grueling battle, Sub-Zero mercilessly killed Scorpion and escaped the temple with the map. Back at the headquarters of the Lin Kuei, Sub-Zero delivered the map to Quan Chi, who had repaid the Lin Kuei by eliminating all the members of Scorpion's ninja clan the Shirai Ryu, the Lin Kuei's rival clan. Quan Chi also revealed he had hired Scorpion in case Sub-Zero has failed his mission, something that did not settle well with Sub-Zero. Retaining the Lin Kuei's services, Quan Chi had Sub-Zero follow the map to the Temple of Elements, where an amulet of "sentimental value" was resting.
Sub-Zero reached the temple and went through its many challenges and obstacles, eliminating the gods of Wind, Earth, Water, and Fire that protected the amulet. Just as Sub-Zero reached out for it, Quan Chi appeared and took the amulet, saying that it was actually the source of power for a fallen Elder God named Shinnok. Quan Chi disappeared through a portal, and the thunder god Raiden accused Sub-Zero, ordering him to go to the Netherealm to retrieve the amulet.
Sub-Zero was sent to the Netherealm and was immediately trapped in the Prison of Souls by Quan Chi's guards. There, he was met by the undead spectre of his archnemsis, Scorpion, who blamed Sub-Zero for the destruction of his clan and family. Although Scorpion couldn't die, he was beaten by Sub-Zero and forced to retreat. Sub-Zero escaped and fought Quan Chi's underlings: Kia, Sareena, and Jataaka. He killed Kia and Jataaka, but spared Sareena. Retrieving their transportation crystals, he was able to get to Quan Chi's fortress. Quan Chi then revealed to Sub-Zero that the only reason he was able to retain his mortality was because of the evil in his heart from being the ruthless assassin he had been known as. Suddenly, Sareena appeared and helped Sub-Zero defeat the sorcerer. She then begged Sub-Zero to take her away from the Netherealm, but she was quickly killed by Shinnok, who was now powered by his amulet. Using his cunning, Sub-Zero grabbed the amulet from Shinnok, who then morphed into a giant demon. Rather than facing certain death, Sub-Zero escaped through a portal created by Raiden, and delivered the amulet to the god. When Sub-Zero questioned what Quan Chi said to him, Raiden confirmed it, but reminded the young warrior that only he could change his own fate.
Returning to the Lin Kuei headquarters, Sub-Zero was once again hired by another sorcerer named Shang Tsung. The Lin Kuei warrior was asked to compete in a tournament on Tsung's behalf. It was called Mortal Kombat...
Playable characters and bosses
In Mortal Kombat Mythologies: Sub-Zero, Earth God was assigned by Raiden as the second of the four guardians along with Wind God (Fujin), Water God and Fire God in order to protect Shinnok's amulet until he was eliminated by Sub-Zero. Due to his giant size towering over Sub-Zero, he has the ability to stomp the ground while stones of rocks fall from above.
Water God appeared in Mortal Kombat Mythologies: Sub-Zero as the third of the four guardians assigned by Raiden to protect Shinnok's amulet until he was beaten by Sub-Zero. His powers and abilities are mostly jets of water and waves.
Fire God appeared as the guardian of Shinnok's amulet in Mortal Kombat Mythologies: Sub-Zero. Raiden assign him as the last of the four guardians to protect the amulet until Sub-Zero defeat him in battle. His powers and abilities are mostly flames of fire because of this, Sub-Zero couldn't freeze him.
Jataaka appeared in Mortal Kombat Mythologies: Sub-Zero as one of the sub-bosses in Shinnok's Fortress. Simultaneously, she is a member of the Brotherhood of Shadow and serves as one of three assassins to Quan Chi and Shinnok along with Sareena and Kia. In Mortal Kombat Mythologies:Sub-Zero, she is one of "... three female guardians in order to get the crystals that power the teleporter and give access to Quan Chi's lair." Gameplay-wise, she is as fast as Kia but more powerful. Her attacks in Mortal Kombat Mythologies: Sub-Zero consist of launching laser bolts from her sword as well as a weapon she use to attack. She reappears in Mortal Kombat: Armageddon's Konquest mode alongside Quan Chi, Sareena and Kia in the Red Dragon's caverns. She played by Rachel Hebert and Erica Grace. She appeared in TV series Mortal Kombat: Konquest, but was renamed "Sora" and was played by Renee Tenison.
Kia is one of the sub-bosses in Shinnok's Fortress in Mortal Kombat Mythologies: Sub-Zero and also a member of the Brotherhood of Shadow. She is one of three assassins serving under Quan Chi and Shinnok. In Mortal Kombat: Mythologies: Sub-Zero, she (or Jataaka) is the first of the assassins you face before you can receive the three crystals that power the teleporter to Quan Chi's lair. Gameplay-wise she is the least powerful of the trio but equal in speed to Jataaka. Her only weapon of choice is the razor shape boomerang. She, along with Sareena and Jataaka, reappears alongside Quan Chi in Mortal Kombat: Armageddon's Konquest mode inside the caverns of the Red Dragon clan. She was played by Kerri Hoskins. She appeared in TV series Mortal Kombat: Konquest, but was renamed "Mika" and was played by Jaime Pressly.
The making of Mombat Kombat Mythologies: Sub-Zero spanned about 14 months from start to finish. The main design team was located at Midway's Chicago offices and consisted of five artists, two programmers and a sound designer. The graphics in Mombat Kombat Mythologies: Sub-Zero were created using many different techniques. While Sub-Zero and many of the more humanoid characters were created using Mortal Kombat's trademark of digitizing live actors, many of the more ominous enemies as well as all of the backgrounds were done in real time 3D. This combination provides for a more realistic look than has ever been achieved in the previous Mortal Kombat games. Another addition to the Mortal Kombat universe was to use detailed cinematic sequences to help tell the story while the player progresses through the game. This was done by combining live actors with digital elements. The actors were taped in front of a green screen then they were digitally combined with 3D backdrops. The actual video shoot for these sequences took about a week to complete. The crew was kept to a minimum and the entire process from taping to post-production work took about a month.
Despite its less-than-favorable reception, Mythologies was a million-seller worldwide, with 850,000 sales alone in the United States. GameSpot gave the PlayStation version a 7.5/10, saying, "Mythologies is a pretty amazing meld of fighting and platform jumping and is sure to please fans of Mortal Kombat and platform games alike". However, the N64 version received a 4.9/10 rating: "This one is only for the hardcore MK fans who don't already own PlayStations".
- ^ a b Playstation Pocket Power Guide Unauthorized, 3, Prima, 1998, pp. 56, 57, ISBN 076151466X
- ^ "Behind the scenes". Mortal Kombat Mythologies: Sub-Zero official website (archive). Archived from the original on 1998-12-01. http://web.archive.org/web/19981201035009/http://mythologies.dragondata.com/MKM.html. Retrieved 2009-02-02.
Mortal Kombat series Fighting games Action-adventure games Characters Film and television Other
Wikimedia Foundation. 2010.
Look at other dictionaries:
Mortal Kombat Mythologies: Sub-Zero — Разработчик Midway Games (PlayStation) Avalanche Software (Nintendo 64) Издатель Midway Games (США) GT Interactive (Европа) Часть серии … Википедия
Mortal Kombat Mythologies: Sub-Zero — Desarrolladora(s) Midway Games Distribuidora(s) Midway Games Plataforma(s) Nintendo 64, PlayStation … Wikipedia Español
Mortal Kombat Mythologies: Sub-Zero — Mortal Kombat Mythologies Sub Zero Éditeur Midway Développeur Avalanche Software Date de sortie … Wikipédia en Français
Kia (Mortal Kombat Mythologies Sub-Zero) — Se ha sugerido que este artículo o sección sea fusionado con Kia (Mortal Kombat) (discusión). Una vez que hayas realizado la fusión de artículos, pide la fusión de historiales aquí. Kia es un personaje de la serie de videojuegos Mortal Kombat. Es … Wikipedia Español
MK5: Mortal Combat 5 ~Sub Zero~ — Mortal Kombat Mythologies: Sub Zero Mortal Kombat Mythologies Sub Zero Éditeur Midway Développeur Avalanche Software Date de sortie 1997 Genre beat them all Mode de jeu … Wikipédia en Français
Sub-Zero — Personaje de Mortal Kombat Primera aparición Mortal Kombat 1 Última aparición Mortal Kombat 9 Creador(es) brian reta y [[matias juares … Wikipedia Español
Mortal Kombat (серия игр) — Mortal Kombat Жанры Файтинг, Платформер, Action Разработчики Midway NetherRealm Studio … Википедия
Sub-zero — Série Mortal Kombat Origine Earthrealm Apparaît dans Mortal Kombat II Mortal Kombat 3 Ultimate Mortal Kombat 3 Mortal Kombat Trilogy … Wikipédia en Français
Sub Zero — Série Mortal Kombat Origine Earthrealm Apparaît dans Mortal Kombat II Mortal Kombat 3 Ultimate Mortal Kombat 3 Mortal Kombat Trilogy … Wikipédia en Français
Mortal Kombat — Entwickler … Deutsch Wikipedia