One on One: Dr. J vs. Larry Bird


One on One: Dr. J vs. Larry Bird
One on One: Dr. J vs. Larry Bird
One on One: Dr. J vs. Larry Bird
Cover art
Publisher(s) Electronic Arts
Designer(s) Eric Hammond
Platform(s) Amiga, Apple II, Atari 7800, Atari 8-bit, ColecoVision, Commodore 64, DOS, Macintosh, TRS-80 CoCo
Release date(s) 1983
Genre(s) Sports (Basketball)
Mode(s) Single-player
Multiplayer
Media/distribution Floppy disk(s)

Dr. J and Larry Bird Go One on One, more commonly known as One on One, is a 1983 computer basketball game for the early era of home computers. It was developed by Eric Hammond and published by Electronic Arts (EA) and Ariolasoft in Europe.

Contents

Gameplay

In this game, the player can assume the role of basketball greats Julius Erving or Larry Bird in a game of one-on-one against another player or the computer. Featuring outstanding animation for its era,[1] the game allows for play to a certain score or timed games. On offense, a player could spin or shoot; on defense, attempt to block or steal the ball, with over aggressiveness penalized by fouls. A hard dunk could shatter the backboard, prompting a janitor to come out and sweep up the shards, directing censored complaints at the player in the process.

One on One originated on the Apple II, but was ported to the IBM PC Jr, Commodore 64, Amiga, Macintosh, Atari 7800, Atari 8-bit, TRS-80 Color Computer, and as a PC booter.

Sequels and "revisions"

In 1988, the sequel Jordan vs Bird was created for the IBM PC, Sega Genesis, Commodore 64, and the Nintendo Entertainment System, featuring more detailed and realistic graphics, and chance of playing slam dunk contest (with Michael Jordan) or 3-point shootout (with Bird).

In 1993, Electronic Arts published Michael Jordan in Flight for the DOS operating system. Jordan in Flight can be considered as a "revision" of the concept and gameplay of the One on One series, revamped with a new 3-on-3 team formula, featuring a 3D basketball court environment and players (including Jordan himself) presented as digitized sprites, a popular graphics technology of the time.

References

  1. ^ Long, Dave (January 1984), "Micro-Reviews: One on One", Computer Gaming World: 42–43 

External links