- Gary Gygax
name = Ernest Gary Gygax
caption = Gygax at
Gen ConIndy 2007
birthdate = birth date|1938|7|27
deathdate = death date and age|2008|3|04|1938|7|27
Lake Geneva, Wisconsin, United States
occupation = writer, game designer
period = 1971–2008
role-playing games, fantasy, wargames
J. R. R. Tolkien, Robert E. Howard, L. Sprague de Camp, Fletcher Pratt, Fritz Leiber, Poul Anderson, A. Merritt, H. P. Lovecraft,Citation
title=On the influence of J.R.R. Tolkien on the D&D and AD&D games
pages=12–13: "A careful examination of the games will quickly reveal that the major influences are Robert E. Howard, L. Sprague de Camp and Fletcher Pratt, Fritz Leiber, Poul Anderson, A. Merritt, and H.P. Lovecraft."]
Jack Vance, Michael Moorcock
Ernest Gary Gygax (
July 27, 1938– March 4, 2008) (IPA: IPA| [ˈgaj.gæks] cite web| url = http://www.wizards.com/dnd/DnDArchives_FAQ.asp| title = Dungeons & Dragons FAQ| accessdate = 2008-10-03| publisher = Wizards of the Coast| archiveurl = http://www.webcitation.org/query?url=http%3A%2F%2Fwww.wizards.com%2Fdnd%2FDnDArchives_FAQ.asp&date=2008-10-03| archivedate = 2008-10-03] ) was an American writerand game designer, best known for co-creating the pioneering role-playing game" Dungeons & Dragons" ("D&D") with Dave Arnesonin 1974, and co-founding the company Tactical Studies Rules (TSR, Inc.) with Don Kayein 1973. After leaving TSR, Gygax continued to author role-playing game titles independently, including another gaming system called " Lejendary Adventure". ["Lejendary Adventure is a multi-genre roleplaying game created by Gary Gygax..."cite web | url = http://www.lejendary.com/la/template.php?page=home&style=blaze | title = Gary Gygax presents Lejendary Adventure | accessdate = 2008-04-06 | last = Smith | first = Christopher P. | archiveurl = http://web.archive.org/web/20070805012652/http://www.lejendary.com/la/template.php?page=home&style=blaze | archivedate = 2007-08-05 ] Gygax is generally acknowledged as one of the fathers of the tabletop role-playing game. cite web |url=http://pc.gamespy.com/articles/538/538817p1.html |title=Gary Gygax Interview - Part I (page 1) |author=Allen Rausch |work= GameSpy|publisher=IGN Entertainment, Inc. |accessdate=2005-01-03 |archiveurl=http://www.webcitation.org/5bJGH9dTI |archivedate=2008-10-04]
Early life and inspiration
Born in 1938 in the city of
Chicago, Gygax was the son of Swiss immigrant and Chicago Symphony Orchestra violinist Ernst Gygax,cite news | date = March 6, 2008 | title = Gary Gygax | work = The Times| url = http://www.timesonline.co.uk/tol/comment/obituaries/article3491541.ece | accessdate = 2008-10-07 ] and Almina Emelie Burdick. His family moved to Lake Geneva, Wisconsinwhen Gygax was eight years old, where he lived until his death in 2008. Although Gygax dropped out of high school, he later attended anthropologyclasses at the University of Chicago. His father introduced him to pulp novels, and Gygax stated that became "hooked" on science fictionand fantasystories with Ray Bradbury's " The Veldt", Robert E. Howard's "Conan" stories and the Startling Storiesmagazine.cite web | last = Gygax | first = Gary | title = Gary Gygax (Interview) | work = TheOneRing.net | url = http://archives.theonering.net/features/interviews/gary_gygax.html#maincontent | accessdate = 2008-10-07 ]
His love of gaming began when Gygax was five, playing games such as
pinochleand chess, and this, in combination with his interest in history, led him to begin playing miniature war games.cite news | date = March 13, 2008 | title = Gary Gygax | work = The Economist| url = http://www.economist.com/obituary/displaystory.cfm?story_id=10838120&CFID=17643695&CFTOKEN=eb6b0a6fe805fcd3-C484BEF6-B27C-BB00-0127F658915D58E3 | accessdate = 2008-10-07 ] The game "Gettysburg" from the Avalon Hillcompany had captured Gygax's attention. It was from Avalon Hill that he ordered the first blank hexagon mapping sheets that were available, and he began looking for innovative ways to generate random numbers, and used not only common dice (with six sides), but dice of all five platonic solidshapes.cite news | last = Parker | first = Laura | date = March 7, 2008 | title = Gary Gygax: Founding father of fantasy computer games and co-creator of Dungeons & Dragons | work = The Guardian | page = http://www.guardian.co.uk/technology/2008/mar/07/games?gusrc=rss&feed=technology | accessdate = 2008-10-07 ]
In 1966, the
International Federation of Wargamers(IFW) was created with the assistance of Gygax.cite web
title=The History of TSR (1966 * International Federation of Wargamers formed by Gary Gygax and other wargamers.)
Wizards of the Coast
Gygax organized a 20-person gaming meet in 1967. It was held in the basement of his home and later became known as "Gen Con 0" as this meet birthed the annual
Gen Con gaming conventionin 1968. Gen Con is now North America's largest annual hobby-game gathering.Gary Gygax, "LONG BIOGRAPHY of E(rnest) GARY GYGAX", revision 6-05, ©2005] Gen Con is also where Gary Gygax would meet Brian Blume and Dave Arneson. Blume later partnered with Gygax and Kaye in the TSR enterprise.
"I'm very fond of the
Medievalperiod, the Dark Agesin particular. We started playing in the period because I had found appropriate miniatures. I started devising rules where what the plastic figure was wearing was what he had. If he had a shield and no armor, then he just has a shield. Shields and half-armor = half-armor rules; full-armor figure = full armor rules. I did rules for weapons as well."cite web |url=http://pc.gamespy.com/articles/538/538817p2.html |title=Gary Gygax Interview - Part I (page 2)|author=Allen Rausch |work= GameSpy|publisher=IGN Entertainment, Inc.|accessdate=2005-01-03|archiveurl=http://www.webcitation.org/query?url=http%3A%2F%2Fpc.gamespy.com%2Farticles%2F538%2F538817p2.html&date=2008-10-04|archivedate=2008-10-04]
In 1971, Gygax and Jeff Perren wrote "Chainmail", a miniatures wargame from which the role-playing game (RPG) "Dungeons & Dragons (aka D&D)" was developed. [cite web
url = http://www.acaeum.com/ddindexes/setpages/chainmail.html
title = Chainmail
accessdate = 2008-10-03
work = The Acaeum
publisher = The Acaeum
archiveurl = http://www.webcitation.org/query?url=http%3A%2F%2Fwww.acaeum.com%2Fddindexes%2Fsetpages%2Fchainmail.html&date=2008-10-03
archivedate = 2008-10-03]
Gygax and Kaye founded the publishing company Tactical Studies Rules in 1973 and published the first version of "Dungeons & Dragons" ("D&D") in 1974. Gygax was inspired by
Jack Vancewhile developing the spell systems and also drew upon the work of such renowned fantasy authors as Robert E. Howard, L. Sprague de Campand Fritz Leiber. The hand-assembled print run of 1000 copies sold out within nine months. In the same year, Gygax hired Tim Kask to assist in the transition of the magazine "The Strategic Review" into the fantasy periodical, "The Dragon", with Gygax as author and later as columnist.
After the death of Kaye in 1976, his widow sold her shares to Gygax. Gygax, now controlling the whole of Tactical Studies Rules, created TSR Hobbies, Inc. Gygax, coming into financial troubles soon after, sold TSR Hobbies to Brian Blume and his brother Kevin. The Blume family would own roughly two-thirds of TSR Hobbies by late 1976.
Tactical Studies Rules published the two first printings of the original "D&D" and TSR Hobbies, Inc. continued on with the game.
Beginning in 1977, a new version of "D&D" was created, "
Advanced Dungeons & Dragons" ("AD&D"). The " Monster Manual" would be the first rule book of the new system, with many books to follow. The "AD&D" rules were not compatible with those of "D&D" and as a result, "D&D" and "AD&D" would have distinct product lines and expansions.
Gary Gygax left TSR in 1985 during changes in TSR's management. This development arose while Gygax was involved in the making of
CBScartoon series "Dungeons & Dragons".
"I was pretty much boxed out of the running of the company because the two guys, who between them had a controlling interest, thought they could run the company better than I could. I was set up because I could manage. In 1982 nobody on the West Coast would deal with TSR, but they had me start a new corporation called "Dungeons and Dragons Entertainment." It took a long time and a lot of hard work to get to be recognized as someone who was for real and not just a civilian, shall we say, in entertainment. Eventually, though, we got the cartoon show going (on CBS) and I had a number of other projects in the works. While I was out there, though, I heard that the company was in severe financial difficulties and one of the guys, the one I was partnered with, was shopping it on the street in New York. I came back and discovered a number of gross mismanagements in all areas of the company. The bank was foreclosing and we were a million and a half in debt. We eventually got that straightened out, but I kind of got one of my partners kicked out of office. (Kevin Blume, who was removed as TSR CEO in 1984 - ed.). Then my partners, in retribution for that, sold his shares to someone else (Lorraine Williams - ed.). I tried to block it in court, but in the ensuing legal struggle the judge ruled against me. I lost control of the company, and it was then at that point I just decided to sell out."cite web
url = http://pc.gamespy.com/articles/538/538820p1.html
title = Gary Gygax Interview - Part 2 (page 1)
accessdate = 2008-10-03
date = 2004-08-16
last = Rausch
first = Allen
publisher = IGN Entertainment, Inc.
archiveurl = http://www.webcitation.org/5bJG7F1Yq
archivedate = 2008-10-04 ]
After leaving TSR, Gygax created "
Dangerous Journeys", an RPG spanning multiple genres. cite web |url=http://pc.gamespy.com/articles/538/538817p1.html |title=Gary Gygax Interview - Part I (page 1) |author=Allen Rausch |work= GameSpy|publisher=IGN Entertainment, Inc. |accessdate=2005-01-03 |archiveurl=http://www.webcitation.org/5bJGH9dTI |archivedate=2008-10-04 ] He began work in 1995 on a new RPG, originally intended for a computer game; however, it was released in 1999 as " Lejendary Adventure". A key goal of its design was to keep the gaming rules as simple as possible, as Gygax felt that role playing games were becoming discouragingly complex to new users.
In 2005, Gygax returned to the "Dungeons & Dragons" RPG with his involvement in the creation of the "
Castles & Crusades" system with Troll Lord Games. Troll Lord Games has published "Castle Zagyg", the previously unreleased, original version of Gygax's " Castle Greyhawk" with the original dungeon setting for "D&D".
In 2007, Gygax had a special guest appearance as himself on the
G4TVshow " Code Monkeys", when Todd sought him out and offered actress Molly Ringwaldas a "virgin sacrifice" to Gygax to restore Todd's Charisma, Strength, Dexterity, and Sexual Stamina points. [cite web| url = http://www.dragonsfoot.org/forums/viewtopic.php?t=15314&postdays=0&postorder=asc&start=105| title = Q&A With Gary Gygax, Part V| author = Gary Gygax (posting as "Col_Pladoh")
work = Dragonsfoot Forums| pages = 8 | archiveurl=http://www.webcitation.org/query?url=http%3A%2F%2Fwww.dragonsfoot.org%2Fforums%2Fviewtopic.php%3Ft%3D15314%26postdays%3D0%26postorder%3Dasc%26start%3D105&date=2008-10-04|archivedate=2008-10-04] [cite journal | last = La Farge | first = Paul | title = Destroy All Monsters | journal =
The Believer Magazine| year=2006 | month=September | url = http://www.believermag.com/issues/200609/?read=article_lafarge |archiveurl=http://www.webcitation.org/query?url=http%3A%2F%2Fwww.believermag.com%2Fissues%2F200609%2F%3Fread%3Darticle_lafarge&date=2008-10-04|archivedate=2008-10-04]
He also lent his voice to his cartoon self in the episode "
Anthology of Interest I" of the TV show " Futurama".
Gygax performed voiceover narration as a guest dungeon master in the
massively multiplayer online role-playing game"". He narrates "Dead Girl's Spellbook" in Valak's Mausoleum as well as all of the dungeons in the "Mystery of Delera's Tomb" quest chain.
Gygax married Gail Carpenter on
August 15 1987, the same day as his parents' 50th anniversary. As of 2005, he was father to six children and grandfather to seven. His first five children are from his first marriage to Mary Jo Gygax, and the last child is from his second marriage. Gygax resided in Lake Geneva, Wisconsin. He described his studio in his typical narrative fashion as
A small but sunny upper room — cluttered with books, magazines, papers, and who-knows-what else. Right now, pending the redecorating of that room, I am lodged in the downstairs dining room at a long table that holds two computers and a scanner, with the printer hiding to one side below it. The radio there in the studio was usually tuned to a classical music station, but the station was sold, programming changed, so now I work sans music, or now and then with a CD playing through the computer. While there are bookcases in the upper studio, elsewhere on the second floor, and on the first floor, the main repository of printed lore (other than that piled here and there) is my basement library which includes thousands of reference works, maps, magazines, and works of fiction.
Illness and death
Gygax died the morning of
March 4, 2008, at his home in Lake Geneva, Wisconsin, aged 69. [cite web
title=Dungeons & Dragons co-creator Gary Gygax dies at 69
work=WKBT-La Crosse, Wisconsin
archivedate=2008-10-04 ] He was in semi-retirement, having almost suffered a heart attack after receiving incorrect medication to prevent further strokes after those on
April 1and May 4 2004. He was diagnosed with an inoperable abdominal aortic aneurysm. Even while his health failed, gaming remained very much a part of his life. Gygax was still active in the gaming community and had active Q & A forums on gaming websites such as Dragonsfoot and EN World.
cquote|I would like the world to remember me as the guy who really enjoyed playing games and sharing his knowledge and his fun pastimes with everybody else.cite web
url = http://pc.gamespy.com/articles/538/538820p3.html
title = Gary Gygax Interview - Part 2 (page 3)
accessdate = 2008-10-03
date = 2004-08-16
last = Rausch
first = Allen
publisher = IGN Entertainment, Inc.
archiveurl = http://www.webcitation.org/5bJGTIlIm
archivedate = 2008-10-04]
Awards and honors
Gary Gygax received several awards related to gaming:
*Strategists Club's "Outstanding Designer & Writer" for the creation of "D&D"
*Academy of Adventure Gaming Arts & Design
Origins AwardHall of Fame 1980 [cite web
url = http://www.originsgamefair.com/aagad/awards/hall-of-fame
title = Hall of Fame
accessdate = 2008-03-29
publisher = Academy of Adventure Gaming Arts &Design
archiveurl = http://www.webcitation.org/query?url=http%3A%2F%2Fwww.originsgamefair.com%2Faagad%2Fawards%2Fhall-of-fame&date=2008-03-29
archivedate = 2008-03-29]
*Four time winner of
Games Day's "Best Games Inventor" (1979–82)
*GenCon 2007 (40th Anniversary), Premiere Guest of Honor
Gary Gygax was tied with
J. R. R. Tolkienfor #18 on GameSpy's 30 Most Influential People in Gaming. [cite web
title=GameSpy's 30 Most Influential People in Gaming
author=The GameSpy Staff
A strain of bacteria was named in honor of Gary Gygax, namely "Arthronema gygaxiana sp nov UTCC393". ["Molecular and Morphological Characterization of Ten Polar and Near-Polar Strains within the Oscillatoriales" (Cyanobacteria)", by Dale A. Casamatta, Jeffrey R. Johansen, Morgan L. Vis, and Sharon T. Broadwater, "Journal of Phycology", 2005]
"Sync" Magazine named Gary Gygax #1 on the list of "The 50 Biggest Nerds of All Time". [Number 1: Gary Gyrax: "Cocreator of Dungeons & Dragons and father of role-playing games.
Defining nerd moment: With a last name that sounds like a barbarian warrior from space, is it any wonder this guy invented the 20-sided die? Between 1977 and 1979, Gygax released Advanced Dungeons & Dragons for advanced dorks, taking the cult phenomenon to new heights whilst giving himself a +5 salary of lordly might." "Sync" Magazine, December/January 2004/05] "SFX" Magazine listed him as #37 on the list of the "50 Greatest SF Pioneers". ["SFX" Magazine March (#128) 2005] In 1999 "Pyramid" magazine named Gary Gygax as one of "The Millennium's Most Influential Persons" "in the realm of adventure gaming." [cite journal
title=Second Sight: The Millennium's Best "Other" Game and The Millennium's Most Influential Person
Steve Jackson Games
2008 reading:The first DM,] Gary Gygax was commemorated in a number of webcomics, including
He taught us to roll the dice.
He opened the door to new worlds.
His work shaped our industry.
He brought us Gen Con,
For this we thank him.
In fond memory of Gary Gygax
and in celebration of his spirit and accomplishments.
xkcd's comic #393 "Ultimate Game" [cite web
archivedate=2008-10-04 ] , "Penny Arcade"'s "Bordering On The Semi-Tasteful", [cite web|url=http://www.penny-arcade.com/comic/2008/03/04 |title=Bordering On The Semi-Tasteful|archiveurl=http://www.webcitation.org/query?url=http%3A%2F%2Fwww.penny-arcade.com%2Fcomic%2F2008%2F3%2F3%2F&date=2008-10-04|archivedate=2008-10-04] "Dork Tower"'s "Thanks for the Worldbuilding Rules", [cite journal
title=Thanks for the Worldbuilding Rules
publisher=Dork Storm Press
2008-03-05[http://www.webcitation.org/query?url=http%3A%2F%2Fwww.dorktower.com%2F2008%2F03%2F05%2F%3Fcatid%3D6&date=2008-10-04 backup link] ] " Order of the Stick" #536, [cite web
title=The Order of the Stick #536
archivedate=2008-10-04 ] and
GU Comics' "The Journey's End". [cite web
title=The Journey's End
Blizzard Entertainmentdedicated the 2.4.0 patch to " World of Warcraft", "Fury of the Sunwell", to Gary Gygax. [ cite web
url = http://www.worldofwarcraft.com/patchnotes/
title = World of Warcraft Client Patch 2.4.0
accessdate = 2008-03-26
archiveurl = http://www.webcitation.org/query?url=http%3A%2F%2Fwww.worldofwarcraft.com%2Fpatchnotes%2F&date=2008-03-26
archivedate = 2008-03-26 ]
Electronic Artsdedicated Publish 51 in " Ultima Online" to Gary Gygax. This included a new room in the dungeon Doom containing a special encounter and unique decorations. [ cite web
url = http://www.uoherald.com/news/news.php?newsid=337
archivedate = 2008-04-06
title = In Remembrance: Gary Gygax (1938 - 2008)
accessdate = 2008-03-30
Electronic Arts] Turbine, Inc.included two tributes in the "" Module 7, released June 3 2008: A new area in Delera's Graveyard containing a memorial marker and text, and a new unique item, Voice of the Master, that improves the wearer's experience awards. Stephen Colbert, an avid D&D gamer in his youth, dedicated the last part of the March 5th Colbert Reportto Gygax. [http://www.comedycentral.com/colbertreport/videos.jhtml?videoId=156302 "RIP Gary Gygax", " Colbert Report", March 5, 2008]
*1970–73 – Editor-in-Chief,
Guidon Games(publisher of Wargaming rules and wargames)
*1973–83 – Partner of TSR and then President of TSR Hobbies, Inc.
*1983–85 – President, DUNGEONS & DRAGONS Entertainment Corporation:::Co-Producer, "Dungeons & Dragons" animated television show
*1983–85 – Chairman of the Board of Directors of TSR, Inc.; also President (1985)
*1986–88 – Chairman of the Board of Directors, New Infinities Productions, Inc.
*1988–94 – Creator/author under contract to Omega Helios Limited
*1995–2008 – Creator/author under contract to Trigee Enterprises Corporation
*1999–2008 – Partner, Hekaforge Productions
Gygax's first role-playing game work with the "
Dungeons & Dragons" game was the original Dungeons & Dragons boxed set in 1974, with Dave Arneson. [Gygax, Gary, and Dave Arneson. "Dungeons & Dragons" (3-Volume Set) (TSR, 1974, ISBN unknown)] With Brian Blume he designed "Boot Hill", a role-playing game with elements of the Wild West, in 1975. [Blume, Brian, and Gary Gygax. "Boot Hill" (TSR; 1st edition, 1975, no ISBN; 2nd edition, 1979, ISBN 0-394-51875-6; 3rd edition, 1990, ISBN 0-88038-976-1)] He also wrote the supplements "Greyhawk" (with Robert J. Kuntz), [Gygax, Gary and Robert Kuntz. ' (TSR, 1975, ISBN unknown)] " Eldritch Wizardry" (with Brian Blume), [Gygax, Gary and Brian Blume. ' (TSR, 1976, ISBN unknown)] and " Swords & Spells" [Gygax, Gary and Brian Blume. "" (TSR, 1976, ISBN unknown)] for the original D&D game. The " Dungeons & Dragons Basic Set", edited by J. Eric Holmes in 1977, was based largely on his work on the original boxed set. [Gygax, Gary, and Dave Arneson , edited by J. Eric Holmes. "Dungeons & Dragons Basic Set" (TSR, 1977, ISBN unknown)]
Gygax authored the Advanced Dungeons & Dragons hardcovers "Player's Handbook", [Gygax, Gary. "
Players Handbook" (TSR, 1978, ISBN 0-935696-01-6)] " Dungeon Master's Guide", [Gygax, Gary. " Dungeon Master's Guide" (TSR, 1979, ISBN 0-935696-02-4)] " Monster Manual", [Gygax, Gary. " Monster Manual" (TSR, 1977, ISBN 0-935696-00-8)] " Monster Manual II", [Gygax, Gary. " Monster Manual II" (TSR, 1983, ISBN 0-88038-031-4)] " Unearthed Arcana", [Gygax, Gary. " Unearthed Arcana" (TSR, 1985, ISBN 0-88038-084-5)] and " Oriental Adventures" (with Dave Cook & Francois Froideval). [Gygax, Gary, Dave Cook, Francois Froideval. " Oriental Adventures" (TSR, 1985, ISBN 0-88038-099-3)] Gygax authored numerous AD&D & basic D&D adventure modules, including "B2 The Keep on the Borderlands", [Gygax, Gary. " The Keep on the Borderlands" (TSR, Inc., 1979, ISBN 0-935696-47-4)] D1 "Descent Into the Depths of the Earth", D2 "Shrine of the Kuo-Toa" (These two later reprinted in 1981 as D1-2 " Descent into the Depths of the Earth" [Gygax, Gary. "Descent into the Depths of the Earth" (TSR, 1981, ISBN 0-935696-60-1)] ), D3 "Vault of the Drow", [Gygax, Gary. " Vault of the Drow" (TSR, 1978, ISBN 0-935696-07-5)] EX1 " Dungeonland" [cite book
last = Gygax
first = Gary
title = Dungeonland
url = http://www.wizards.com/dnd/article.asp?x=dnd/dx20020121x8
location =World of Greyhawk
isbn = 0-935696-50-4] , EX2 "
The Land Beyond the Magic Mirror" [cite book
last = Gygax
first = Gary
title = The Land Beyond the Magic Mirror
location =World of Greyhawk
isbn =0-88038-025-X ] , G1 "Steading of the Hill Giant Chief", G2 "Glacial Rift of the Frost Giant Jarl", G3 "Hall of the Fire Giant King" (These three later reprinted in 1981 as G1-2-3 "
Against the Giants" [Gygax, Gary. "Against the Giants" (TSR, 1981, ISBN 0-935696-59-8)] ), Q1 "Queen of the Demonweb Pits" (with Dave Sutherland), [Sutherland III, David C, and Gygax, Gary. "Queen of the Demonweb Pits" (TSR, 1980, ISBN 0-935696-20-2)] S1 "Tomb of Horrors", [Gygax, Gary. "Tomb of Horrors" (TSR, 1978, ISBN 0-935696-12-1)] S3 "Expedition to the Barrier Peaks", [Gygax, Gary. "Expedition to the Barrier Peaks" (TSR, 1980, ISBN 0-935696-14-8)] S4 " The Lost Caverns of Tsojcanth", [Gygax, Gary. "The Lost Caverns of Tsojcanth" (TSR, 1982, ISBN 0-935696-72-5)] T1 "The Village of Hommlet", [Gygax, Gary. "The Village of Hommlet" (TSR, 1979, ISBN-10: 0394511859)] T1-4 "The Temple of Elemental Evil" (with Frank Mentzer), [Gygax, Gary, and Frank Mentzer. "The Temple of Elemental Evil" (TSR, 1985, ISBN 0-88038-018-7)] WG4 " Forgotten Temple of Tharizdun" [cite book
last = Gygax
first = Gary
title = Forgotten Temple of Tharizdun
location =World of Greyhawk
series = WG4
id = 9065
isbn = 0-88038-002-0] , WG5 "
Mordenkainen's Fantastic Adventure" [cite book
last = Kuntz
first = Robert J.
authorlink = Robert J. Kuntz
coauthors = Gary Gygax
title = Mordenkainen's Fantastic Adventure
location =World of Greyhawk
series = WG5
isbn = 0-88038-168-X] , and WG6 "
Isle of the Ape". [cite book
last = Gygax
first = Gary
title = Isle of the Ape
location =World of Greyhawk
series = WG6
isbn = 0-88038-238-4] Gygax was also involved in several D&D accessories, including "The
Book of Marvelous Magic" (with Frank Mentzer), [Mentzer, Frank and Gary Gygax. "The Book of Marvelous Magic" (TSR, 1984, ISBN 0-88038-192-2)] "Dungeon Geomorphs" (3 sets, ISBN 0-935696-37-7), "Outdoor Geomorphs", and the "Monster & Treasure Assortments" (3 sets, ISBN-10: 0935696369).
Though he mostly worked on Dungeons & Dragons products while with TSR, Gygax occasionally branched out with other product lines. He provided assistance on the
Gamma Worldscience fantasy role-playing game in 1981, and authored the Gamma World adventure GW1, "Legion of Gold" in 1981, with Luke Gygax and Paul Reiche III (ISBN 0-935696-61-X).
In 1983, Gygax's long-time campaign setting of
Greyhawkwas finally published in the form of the "World of Greyhawk" folio. [Gygax, Gary. " World of Greyhawk Fantasy Game Setting" (TSR, 1983)]
In 1999, after a long estrangement with TSR, Gygax designed the adventure "Against the Giants: The Liberation of Geoff" (1999) with
Sean K. Reynolds. [
Reynolds, Sean K, and Gary Gygax (1999). "Against the Giants: The Liberation of Geoff" TSR, 1999, ISBN 0-7869-1413-0)]
Gygax's first role-playing game work after leaving TSR was the
science fictionRPG " Cyborg Commando", published by New Infinities, Inc in 1987, with Kim Mohanand Frank Mentzer. [Gygax, Gary, Frank Mentzer, and Kim Mohan. "Cyborg Commando" (New Infinities, Inc., 1987, ISBN unknown)]
Gygax next began working for
Game Designers' Workshop(GDW) on his Dangerous Journeysrole-playing game. He authored all of the products for this line, including "Mythus" (with Dave Newton, 1992, ISBN 1-55878-131-5), "Mythus Magick" Book II of the Mythus Game (with Dave Newton, 1992, ISBN 1-55878-133-1), "Epic of Ærth" companion volume to the Mythus Game (1992, ISBN 1-55878-132-3), "Necropolis" adventure scenario (1993, ISBN 1-58846-116-5), "Mythus Bestiary, Ærth Animalia" (with Dave & Michele Newton, 1993, ISBN 1-55878-153-6), "Changeling" weird science fantasy Role-Playing Game, published in part in "Mythic Masters" Magazine (see Periodicals), and the unpublished manuscript "Unhallowed" supernatural horror role-playing game (with Mike McCulley, 1992).
Gygax next produced the
Lejendary Adventurerole-playing game for Hekaforge Productions, beginning with the rule books "Lejendary Rules for All Players" (1999, ISBN-10: 1930377029), "Lejend Master's Lore" (2000, ISBN-10: 193037707X), and "Beasts of Lejend" (2000, ISBN 1930377061). Gygax also produced the world setting sourcebooks "Lejendary Earth Gazetteer" - Part 1 in 2002, "Noble Kings & Dark Lands" - Part 2, (with Chris Clark) in 2003 and "The Mysterious Realms of Hazgar" – Part 3, (with Chris Clark) in 2005.
Gygax produced additional adventures for the Lejendary Adventure system for Troll Lord Games, including "Living the Lejend" - campaign setting & expansion for the Lejendary Adventure Essentials Boxed Set (2005, ISBN 1-931275-51-3), "Forlorn Corners" - included serially as a part of the Author’s and Collector’s Editions of the three core rules noted above (1999–2000), "Hall of Many Panes" (with Jon Creffield) – Module Boxed Set with "D20" stats included (2005, ISBN 1-931275-33-5), and "Lejendary Adventure Essentials" - primer boxed set for the Lejendary Adventure RPG (2005, ISBN-10: 193127567X).
Generic d20 System
Gygax worked on a number of releases with the
d20 Systemunder the Open Game License. These included: "A Challenge of Arms" (1999) generic adventure module, and "Ritual of the Golden Eyes" generic adventure module (2000), both with Chris Clark for Inner City Game Designs; "The Weyland Smith & Company Giant Fun Catalog" ("Joke" Magic Items), short version, for Hekaforge Productions (1999); and "The Slayer's Guide to Undead" (2002, ISBN 1-903980-80-1) and "The Slayer's Guide to Dragons" (2003, ISBN-10: 1903980275) sourcebooks, both with Jon Creffield for Mongoose Publishing.
Gygax also worked on the "Gygaxian Fantasy Worlds" Series from Troll Lord Games, editing volumes IV, V, VI, VII. This series included: Volume I "Gary Gygax's The Canting Crew", explores the underworld of city life (2002, ISBN-10: 1931275084); "Gygaxian Fantasy Worlds, Volume II"; Volume II "Gary Gygax's World Builder", a collection of organized definitions, lists, tables and charts, (with Dan Cross) – (2003, ISBN-10: 193127522X); Volume III "Gary Gygax's Living Fantasy", Everyday Life (2003, ISBN-10: 193127522X); Volume IV "Gary Gygax's Book of Names" by Malcolm Bowers (2004, ISBN-10: 1931275564); Volume V "Gary Gygax's Insidiae" by Dan Cross (2004, ISBN-10: 193127553X); Volume VI "Gary Gygax's Nation Builder", by
Michael J. Varhola(2005, ISBN-10: 1931275807); and Volume VII "Gary Gygax's Cosmos Builder", by Richard T. Balsley (2006, ISBN-10: 1931275084).
Castles & Crusades
Castles & Crusades", the Castle Zagyg series is a planned series of seven sourcebooks based on the " Castle Greyhawk" from Gygax's original campaign. For trademarkreasons they are not actually published under the name of " Greyhawk". Volumes released so far include "Gary Gygax's Castle Zagyg: Yggsburgh" Troll Lord Games, 2005 (ISBN 1-931275-68-8), "Gary Gygax's Castle Zagyg: Dark Chateau" (by Robert J. Kuntz) Troll Lord Games, 2005 (ISBN 1-931275-69-6), "Gary Gygax's Castle Zagyg: The East Mark Gazeteer" (with Jeffrey P. Talanian) Troll Lord Games, 2007 (ISBN 978-1-929474-98-1), and "Gary Gygax's Castle Zagyg: The Upper Works" (with Jeffrey P. Talanian) Troll Lord Games, 2008 (978-1-929474-93-6).
Gygax was most prolific with role-playing games, but began with other types of table top games and continued to produce them. His work on rules for miniatures and table top battle games includes "Cavaliers and Roundheads" (English Civil War, with Jeff Perren), "Chainmail" (Medieval and Fantasy, with Jeff Perren), "Classic Warfare" (Ancient Period: 1500 BC to 500 AD), "
Don't Give Up The Ship!" (Sailing Ship Battles c. 1700 to 1815, with Dave Arnesonand Mike Carr), and " Tractics" (WWII to c. 1965, with Mike Reese & Leon Tucker). He wrote the foreword to the 2004 Skirmisher Publishing LLCedition of H.G. Wells' " Little Wars".
Gygax developed several board games, including: "Alexander the Great" (Ancient, the Battle of Arbela) by
Guidon Gamesand reprinted by Avalon Hill, and a Supplementary Kit called " Alexander's Other Battles" by Panzerfaust Publishing (1972); "Baku" (WW II, Extension of Avalon Hill's "Stalingrad" board wargame), Panzerfaust Publicationsl "Crusader" (Medieval, Battle of Ascalon) – Panzerfaust Publications; "Dunkirk" (World War II) – Guidon Games; "Little Big Horn" (Western) – TSR Hobbies, Inc.; and " Dungeon!" - TSR Hobbies, Inc.
Another of Gary Gygax's creations was
Dragonchess, a three-dimensional fantasy chess variant, published in "Dragon Magazine" #100 (August 1985). It is played on three 8x12 boards stacked on top of each other - the top board represents the sky, the middle is the ground, and the bottom is the underworld. The pieces are characters and monsters inspired by the Dungeons and Dragons setting: King, Mage, Paladin, Cleric, Dragon, Griffin, Oliphant, Hero, Thief, Elemental, Basilisk, Unicorn, Dwarf, Sylph and Warrior.
Gary also worked on Fidchell [ [http://www.chessvariants.org/large.dir/fidchell.html Fidchell] , The Chess Variant Pages, accessed
August 19, 2005] , not to be confused with the historic board game of fidchell(various spellings) from Ireland.
Gygax authored several fantasy novels, beginning with two novels for TSR's
GreyhawkAdventures series, featuring Gord the Rogue, "Saga of Old City" (1985, ISBN 0-88038-257-0) and "Artifact of Evil" (1986, ISBN 0-88038-257-0). Subsequent Gord the RogueAdventures from New Infinities Productions, Inc. (also published in Italian) included "Sea of Death" (1987, ISBN 0-44175-676-X), "Night Arrant" (1987) – a collection of short stories, "City of Hawks" (1987, ISBN 0-44110-636-6), "Come Endless Darkness" (1988, ISBN 0-44111-446-6), and "Dance of Demons" (1988, ISBN 0-42511-342-6).
Gygax wrote three more novels, released under publisher Penguin/Roc: "The Anubis Murders" (1992, ISBN 0-451-45255-0), "The Samarkand Solution" (1993, ISBN 0-451-45240-2), and "Death in Delhi" (1993, ISBN 0-451-45244-5).
Gygax worked on the "Sagard the Barbarian Books" (HEROES CHALLENGE Gamebook Series, co-author Flint Dille (with assistance from Ernie Gygax) - from Archway/Pocket books): "The Ice Dragon" (1985, ISBN 0-67155-487-5), "The Green Hydra" (1985, ISBN 0-67155-488-3), "The Crimson Sea" (1985, ISBN 0-67155-489-1), and "The Fire Demon" (1986, ISBN 0-67155-490-5). His other books work includes "Role-Playing Mastery" - instructional book, Perigee/Putnam (trade paperback bestseller, 1987, ISBN 0-39951-293-4); "Master of the Game" - sequel to "Role-Playing Mastery" from Perigee/Putnam (1989, ISBN 0-39951-293-4). Gygax also wrote a number of published short stories, including "At Moonset Blackcat Comes" (Fantasy short story featuring Gord the Rogue appearing in "Dragon" #100); "Pay Tribute" (Science Fiction short story in "The Fleet" anthology)l "Battle off Deadstar" (Science Fiction short story in "Fleet Breakthrough" anthology); "Celebration of Celene" (Fantasy short story published in Michael Moorcock’s "Elric, Tales of the White Wolf" anthology) -
White Wolf, Inc., 1994; "Duty" (Fantasy short story in "Excalibur", anthology) – Warner Books, 1995; "Get on Board the D Train" (Horror short story in "Dante’s Disciples" anthology) – White Wolf, Inc., 1996; and "Evening Odds" (Fantasy short story with Gord the Rogue sharing Michael Moorcock’s "Eternal Champions" universe) – White Wolf, Inc., 1997.
Gygax's magazine work began with "The Strategic Review" (Tactical Studies Rules) newsletter, in which he was the primary author of entire magazine for each of the initial four issues, and a major contributor to the balance of all issues until "Dragon" came into print. He appeared in "La Vivandiere" (Palikar Publications), a defunct wargaming magazine, as a contributing author in 1974; his significant contributions include "Fantasy Wargaming and the Influence of J.R.R. Tolkien", in which he defends "D&D"'s inclusion of non-Tolkien fantasy into the game. Gygax produced much work for "Dragon Magazine", as an author from 1976 to 1985, the publisher from 1978 to 1981, and returning as a columnist from 1999 to 2004. [ cite journal
journal = The Dragon
volume =Vol. II
publisher =TSR Hobbies, Inc.
date = April 1978 – April 1981
accessdate = ] Gygax also appeared in "Journeys Journal" (GDW) as a contributor in each of six issues published through 1993, "Mythic Masters" (Trigee) magazine, as the primary author of the entire 64-page magazine for each of six issues published through 1994, "Lejends" (Total Reality Studios) magazine, as a major contributor from 2001 to 2003, and "The Crusader" magazine, with a column on the creation of the "D&D" game beginning in 2005.
Notes and references
*imdb name|id=0350436|name=E. Gary Gygax
* [http://www.pen-paper.net/rpgdb.php?op=showcreator&creatorid=503 Pen & Paper listing for Gary Gygax]
*Interviews and Q&As
**cite journal | author=Seth Schiesel| title=Dungeon Masters in Cyberspace| journal=New York Times| date=
February 27, 2006| url=http://www.nytimes.com/2006/02/27/arts/27drag.html
** [http://www.lejendary.com/la/template.php?page=garygygax&style=blaze An Interview with Gary Gygax] " by Christopher Smith on the Lejendary Adventure website.
**Cite web|url=http://www.rpg.net/news+reviews/columns/lynch01may01.html|title=Interview with Gary Gygax|publisher=RPGnet|date=May 1, 2001|author=Scott Lynch
** [http://www.kittenpants.org/11_Loneliest/gygax.asp Interview: Gary Gygax] " at Kittenpants.org
** [http://www.dragonsfoot.org/forums/viewforum.php?f=3/ Q&A with Gary Gygax] at Dragonsfoot
** [http://www.thekyngdoms.com/forums/viewtopic.php?t=37 The Ultimate Interview with Gary Gygax] at thekyngdoms.com
** [http://gadgets.boingboing.net/2008/03/04/dungeons-dragons-cre.html Dungeons & Dragons Creator Gary Gygax Passes Away; Interview] on BoingBoing Gadgets
** [http://www.timesonline.co.uk/tol/comment/obituaries/article3491541.ece "The Times" Obituary, March 5, 2008]
** [http://www.guardian.co.uk/technology/2008/mar/07/games "The Guardian" Obituary, March 7, 2008] (Note the similarity to this Wikipedia entry)
**cite journal | author=Associated Press| title=Dungeons & Dragons Co - Creator Dies at 69| journal=New York Times| date=
March 4, 2008| url=http://www.nytimes.com/aponline/us/AP-Obit-Gygax.html
** [http://wkbt.com/Global/story.asp?S=7963395 WKBT Channel 8] Local notice of his death
** [http://www.economist.com/obituary/displaystory.cfm?story_id=10838120 The Economist, March 13 2008]
** [http://fantasyliterature.net/news/new-release/gary-gygax-infernal-sorceress/ Obituary and notice of release of Gygax's last novel: Infernal Sorceress, July 2, 2008]
NAME= Gygax, Ernest Gary
ALTERNATIVE NAMES= Gygax, Gary
SHORT DESCRIPTION= American writer and game designer
DATE OF BIRTH=
July 27 1938
PLACE OF BIRTH=
Chicago, Illinois, United States
DATE OF DEATH=
March 4 2008
PLACE OF DEATH=
Lake Geneva, Wisconsin
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Gary Gygax — en la Gen Con de 2007. Nacimiento 27 de julio de 1938 Chicago … Wikipedia Español
Gary Gygax — auf dem Gen Con 2007 Ernest Gary Gygax [ˈgaɪ.gæks] (* 27. Juli 1938 in Chicago; † 4. März 2008 in Lake Geneva, Wisconsin) war ein US amerikanischer Spieleautor und einer der Erfinder des Pen Paper Rollenspiels … Deutsch Wikipedia
Gary Gygax — fue el creador junto con Dave Arneson del primer juego de rol de la historia, el Dungeons (Dragones y Mazmorras). Fundador de la compañía Tactical Studies Rules (posteriormente renombrada a TSR Inc.), dedicada inicialmente a la publicación de… … Enciclopedia Universal
Gary Gygax — Pour les articles homonymes, voir Gygax. Gary Gygax … Wikipédia en Français
Ernest Gary Gygax — Gary Gygax auf dem Gen Con 2007 Ernest Gary Gygax [ˈgaɪ.gæks] (* 27. Juli 1938 in Chicago; † 4. März 2008 in Lake Geneva, Wisconsin) war einer der Erfinder des Pen Paper Rollenspiels Dungeons Dragon … Deutsch Wikipedia
Gygax — [ˈɡiɡaks] ist ein vor allem in der Schweiz gebräuchlicher Nachname und der Familienname folgender Personen: Albert Friedrich Gygax (1896–1968), schweizerischer Chemigraph Daniel Gygax (* 1981), schweizerischer Fußballspieler Gary Gygax… … Deutsch Wikipedia
Gygax — (homonymie) Cette page d’homonymie répertorie les différents sujets et articles partageant un même nom. Gygax désigne : Patronyme Daniel Gygax, joueur de football Gary Gygax, auteur du jeu de rôle Donjons et dragons (D D et AD D) Ce document … Wikipédia en Français
Gygax (homonymie) — Cette page d’homonymie répertorie les différents sujets et articles partageant un même nom. Gygax désigne : Patronyme Daniel Gygax, joueur de football Gary Gygax, auteur du jeu de rôle Donjons et dragons (D D et AD D) Catégories … Wikipédia en Français
Gygax, Ernest Gary — ▪ 2009 American inventor born July 27, 1938, Chicago, Ill. died March 4, 2008, Lake Geneva, Wis. helped create (1974) the world s first role playing fantasy game, Dungeons & Dragons (D&D), and ultimately paved the way for modern interactive … Universalium
Gygax — /ˈgaɪgæks/ (say guygaks) noun Gary, 1938–2008, US fantasy writer; with David Arenson created Dungeons and Dragons, the first role playing game, in 1974 … Australian English dictionary