Biologically-inspired computing


Biologically-inspired computing

Biologically inspired (often hyphenated as biologically-inspired) computing (also bio-inspired computing) is a field of study that loosely knits together subfields related to the topics of connectionism, social behaviour and emergence. It is often closely related to the field of artificial intelligence, as many of its pursuits can be linked to machine learning. It relies heavily on the fields of biology, computer science and mathematics. Briefly put, it is the use of computers to model nature, and simultaneously the study of nature to improve the usage of computers. Biologically inspired computing is a major subset of natural computation.

Areas of research

Some areas of study encompassed under the canon of biologically inspired computing, and their biological counterparts:

*genetic algorithms ↔ evolution
*biodegradability predictionbiodegradation
*cellular automatalife
*emergent systemsants, termites, bees, wasps
*neural networks ↔ the brain
*artificial lifelife
*artificial immune systems ↔ immune system
*rendering (computer graphics) ↔ patterning and rendering of animal skins, bird feathers, mollusk shells and bacterial colonies
*lindenmayer systems ↔ plant structures
*communication networks and protocols ↔ epidemiology and the spread of disease
*membrane computers ↔ intra-membrane molecular processes in the living cell
*excitable mediaforest fires, the Mexican wave, heart conditions, etc
*sensor networks

Bio-inspired computing and AI

The way in which bio-inspired computing differs from traditional artificial intelligence (AI) is in how it takes a more evolutionary approach to learning, as opposed to the what could be described as 'creationist' methods used in traditional AI. In traditional AI, intelligence is often programmed from above: the programmer is the creator, and makes something and imbues it with its intelligence. Bio-inspired computing, on the other hand, takes a more bottom-up, decentralised approach; bio-inspired techniques often involve the method of specifying a set of simple rules, a set of simple organisms which adhere to those rules, and a method of iteratively applying those rules. After several generations of rule application it is usually the case that some forms of complex behaviour arise. Complexity gets built upon complexity until the end result is something markedly complex, and quite often completely counterintuitive from what the original rules would be expected to produce (see complex systems).

Natural evolution is a good analogy to this method–the rules of evolution (selection, recombination/reproduction, mutation and more recently transposition) are in principle simple rules, yet over thousands of years have produced remarkably complex organisms. A similar technique is used in genetic algorithms.

ee also

* Artificial life
* Artificial neural network
* Bionics
* Bioinformatics
* Cognitive modeling
* Cognitive architecture
* Cognitive science
* Connectionism
* Digital organism
* Emergent AI
* Fuzzy logic
* Gerald Edelman
* Janine Benyus
* Mathematical biology
* Mathematical model
* Natural computation
* Olaf Sporns
* Organic computing

Further reading

"(the following are presented in ascending order of complexity and depth, with those new to the field suggested to start from the top)"

* " [http://www.infidels.org/library/modern/meta/getalife/ Get A-life] "
* " [http://peterjbentley.com/ Digital Biology] ", Peter J. Bentley.
* " [http://bic05.fsksm.utm.my/ First International Symposium on Biologically Inspired Computing] "
* "Emergence: The Connected Lives of Ants, Brains, Cities and Software", Steven Johnson.
* "Dr. Dobb's Journal", Apr-1991. (Issue theme: Biocomputing)
* "Turtles, Termites and Traffic Jams", Mitchel Resnick.
* "Understanding Nonlinear Dynamics", Daniel Kaplan and Leon Glass.
* "Fundamentals of Natural Computing: Basic Concepts, Algorithms, and Applications", L. N. de Castro, Chapman & Hall/CRC, June 2006.
* " [http://mitpress.mit.edu/books/FLAOH/cbnhtml/home.html The Computational Beauty of Nature] ", [http://flakenstein.net/ Gary William Flake] . MIT Press. 1998, hardcover ed.; 2000, paperback ed. An in-depth discussion of many of the topics and underlying themes of bio-inspired computing.
* Kevin M. Passino, Biomimicry for Optimization, Control, and Automation, Springer-Verlag, London, UK, 2005.
* "Recent Developments in Biologically Inspired Computing", L. N. de Castro and F. J. Von Zuben, Idea Group Publishing, 2004.
*Nancy Forbes, Imitation of Life: How Biology is Inspiring Computing, MIT Press, Cambridge, MA 2004.
* " [http://informatics.indiana.edu/rocha/i-bic/ Biologically Inspired Computing Lecture Notes] ", Luis M. Rocha
* "The portable UNIX programming system (PUPS) and CANTOR: a computational envorionment for dynamical representation and analysis of complex neurobiological data", Mark A O'Neill, and Claus-C Hilgetag, Phil Trans R Soc Lond B 356 (2001), 1259-1276

External links

* [http://www.cogs.susx.ac.uk/users/ezequiel/alife-page/development.html ALife Project in Sussex]
* [http://www.andcorporation.com AND Corporation]
* [http://www.cercia.ac.uk/ Centre of Excellence for Research in Computational Intelligence and Applications] Birmingham, UK
* [http://dssg.cs.umb.edu/wiki/index.php/BiSNET BiSNET: Biologically-inspired architecture for Sensor NETworks]
* [http://dssg.cs.umb.edu/wiki/index.php/BiSNET/e BiSNET/e: A Cognitive Sensor Networking Architecture with Evolutionary Multiobjective Optimization]
* [http://www.neuralnetworksolutions.com Biologically inspired neural networks]
* [http://ncra.ucd.ie NCRA] UCD, Dublin Ireland
* [http://www.tumblingdice.co.uk/pupsp3 The PUPS/P3 Organic Computing Environment for Linux]
* [http://dssg.cs.umb.edu/wiki/index.php/SymbioticSphere SymbioticSphere: A Biologically-inspired Architecture for Scalable, Adaptive and Survivable Network Systems]


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